Global Internet Cable Map

Explore the submarine fiber-optic cables that connect the world's internet.

What this map shows. 168 named submarine cable systems and 516 further mapped cable segments that carry no name in OpenStreetMap. Coverage comes from volunteer mapping, so it is strongest around Europe and the North Atlantic and thin elsewhere, and several well-known systems appear only in part.

Nothing is estimated to fill the gaps. Where the data stops, the map stops.

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Global internet infrastructure

Cable systems
168
Landing points
209
Countries
50
Total length
258,360 km
Operational
146
Retired
22

Legend

  • Operational
  • Under construction
  • Planned
  • Retired
  • Unnamed in OpenStreetMap
  • Tagged landing station
  • Cable landfall

Global cable timeline

Showing every cable in the dataset.

All years

19802026

Traffic animation

Illustrative network visualisation. The moving light shows the direction a cable runs. It is not live traffic, not packets and not capacity. No traffic data is connected to this map.

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Cable status

OpenStreetMap records infrastructure that exists, so unbuilt cables are rarely mapped. The planned and under-construction counts above are what the dataset actually contains, not a claim that none are being laid.

Ready for service

Region

Cable details

About submarine internet cables

How Does the Internet Travel Between Countries?

When you load a page hosted on another continent, the request almost never travels through the air. It crosses the sea inside a fibre-optic cable lying on the ocean floor. Your traffic leaves your home over copper, fibre or radio, reaches your internet provider, and is handed between networks until it reaches one that operates or leases capacity on a submarine cable. On the other side, the same process runs in reverse.

Which cable your traffic actually uses is not fixed. Networks announce routes to one another with the Border Gateway Protocol, and the path is chosen by commercial agreements and current conditions, not by geography alone. Two requests a second apart can take different routes. That is why this map shows where the cables are, and never claims to show where your packets go.

What Are Submarine Internet Cables?

A submarine communications cable is a bundle of optical fibres, each thinner than a human hair, wrapped in layers of protection: a copper conductor that carries power to the repeaters, a steel wire sheath, polyethylene insulation, and, near shore where anchors and trawlers are a real hazard, heavy armouring. In deep water a cable can be no thicker than a garden hose.

Light travels down the fibres carrying data. Because the signal weakens over distance, optical repeaters are spliced in every 50 to 100 kilometres and powered by a constant current sent along the copper conductor from the shore. A single modern cable system can carry hundreds of terabits per second.

How Are Undersea Fiber Cables Installed?

A cable route is surveyed first, because the seabed is not flat: the survey looks for canyons, volcanic activity, fishing grounds and existing cables and pipelines. Permits are then required from every country whose waters the cable crosses.

A cable ship loads the cable into large circular tanks and pays it out as it steams along the route. In shallow water, roughly the first 1,500 metres of depth where damage from anchors and fishing gear is most likely, a sea plough buries the cable a metre or more beneath the seabed. In deeper water it is simply laid on the bottom. Ashore, the cable is pulled through a duct into a landing station, where the fibres are connected to terrestrial networks.

What Is a Cable Landing Station?

A cable landing station is the building where a submarine cable comes ashore and meets the terrestrial network. It houses the power feed equipment that energises the repeaters out at sea, the terminal equipment that turns light into data, and the cross-connects to backhaul networks running inland.

Landing stations are deliberately unremarkable buildings, and several cables often share one. This dataset contains 209 landing points, of which 13 are buildings explicitly tagged as cable landing stations in OpenStreetMap; the rest are the points where a mapped cable route reaches the coast. Browse the landing station directory.

How Much of the Internet Uses Submarine Cables?

The figure most often quoted is that submarine cables carry roughly 99% of international data traffic. It comes from the research firm TeleGeography, which publishes it in its submarine cable FAQ, and it is repeated by the International Telecommunication Union and the International Cable Protection Committee.

Two things are worth being precise about. The figure describes international traffic, not all internet traffic: most data never leaves the country it started in. And this map measures nothing about traffic at all: it maps physical infrastructure. No traffic volumes, capacities or utilisation figures are shown anywhere on this site.

What Happens When a Submarine Cable Breaks?

Cable faults are routine. Most are caused by fishing gear and ships' anchors in shallow water, with earthquakes, undersea landslides and abrasion accounting for most of the rest. The industry handles well over a hundred faults a year.

Usually nobody notices, because networks are built with redundancy: traffic reroutes onto other cables within seconds, and a busy corridor such as the North Atlantic has many parallel systems. Where a country is served by only one or two cables, a break is far more serious and can slow or cut international connectivity for weeks.

Repair means sending a cable ship, grappling the cable off the seabed, lifting the damaged section to the surface, splicing in new cable and lowering it back. Depending on weather, depth and how far the nearest repair ship is, that takes days to months.

Who Owns Submarine Internet Cables?

Traditionally, submarine cables were built by consortia of telecommunications carriers who shared the cost and the capacity. That model still builds many systems, especially those serving several countries along one route.

Since the 2010s, large content providers have become major owners in their own right, financing private cables to link their data centres. Ownership is often layered: one group owns the cable, another operates it, and capacity is sold or swapped between many carriers.

Where ownership is recorded in Wikidata this site shows it, for 14 of the 168 systems in the dataset. For the rest the owner field reads Data unavailable, because guessing would be worse than saying nothing.

How Long Are Submarine Cables?

They range from a few kilometres to well over 20,000. A cable crossing a strait between two islands may be shorter than a city street network, while a trans-Pacific system runs further than the distance from the North Pole to the South Pole.

Two different lengths appear on this site and they are not interchangeable. Where Wikidata states an official system length, that number is used. Otherwise the length shown is measured from the route actually mapped in OpenStreetMap and marked with an asterisk. For a partly mapped system that can be a small fraction of the real length. The distinction is labelled on every cable page.

Global Submarine Cable FAQ

It is a fibre-optic cable laid on the seabed to carry telecommunications traffic between countries and continents. Modern cables contain several pairs of optical fibres, protective armouring and a copper conductor that powers optical repeaters spaced along the route.

More than this map shows. This map contains the cables that OpenStreetMap volunteers have mapped: named systems plus a number of mapped segments with no name attached. Commercial trackers count several hundred in-service systems worldwide. Coverage here is strongest in Europe and the North Atlantic.

They are the routes recorded in OpenStreetMap, drawn by contributors from public sources such as navigation charts and satellite imagery. They are real mapped geometry, not decorative arcs, but their precision varies and coordinates are rounded to about 11 metres for the web map. No route on this map is invented.

No. It shows physical infrastructure from a dataset that is rebuilt periodically, and the build date is shown on every page. The optional flow animation is illustrative only: no traffic, capacity or outage data is connected to this site.

Yes. Every cable page lists its mapped landing points, and each landing point has its own page showing the city, country, coordinates and the other cable systems that land there. Landing stations are private infrastructure, so the pages show only what is already published in OpenStreetMap.

Specialised cable ships, kept on standby under regional maintenance agreements funded by the cable owners. A repair means locating the fault, grappling the cable up from the seabed, splicing in a new section and laying it back. It typically takes days to weeks, depending on weather, depth and ship availability.

Not for bulk international traffic. Satellite constellations are valuable where cables cannot reach and as backup, but submarine cables carry vastly more capacity at lower latency and lower cost per bit. The two are complementary rather than competing.

Cable routes, names and landing stations come from OpenStreetMap under the ODbL. Lengths, ready-for-service dates, owners and official websites come from Wikidata under CC0. Landing point cities and countries were resolved with Nominatim, and the country outlines are Natural Earth. No commercial dataset is used, copied or scraped.

Data source

Cable routes, names, operators and landing stations come from OpenStreetMap, licensed under the ODbL. Cable lengths, ready-for-service years, owners and official websites come from Wikidata (CC0). Landing point cities and countries were resolved with Nominatim, and the country outlines on the globe are Natural Earth (public domain).

Nothing on these pages is estimated, generated or filled in. Where a source does not state a value, the page says Data unavailable.

Data last updated

This dataset is rebuilt periodically from the sources above. It is not live, and it does not report cable faults or outages.

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